Sunday, September 30, 2012

DotA Allstars - Warcraft III Map 6.75

The Scourge meets the Sentinel in a battle to the death

This is a Hero Defense map for Warcraft 3 created on the Felwood tileset with a size of 128x128 of which 118x120 playable. We recommend that you play this map with even teams because otherwise the game will not be fair.

There are 2 teams: the Scourge and the Sentinel each with a maximum of five heroes. Each hero can be chosen from 9 taverns, four on each side. Every hero has unique abilities and can be upgraded with various items.

The maximum level of the heroes is 25, with a level three ultimatum. You have to make money and gain experience and your ultimate goal is to destroy the enemies World Tree / Frozen Throne.

What's New in This Release:

GAMEPLAY and COSMETICS:
· Goblin Shredder added to Captain's Mode
· Skywrath Mage added to Captain's Mode
· Captain's Mode first ban phase now has 2 bans instead of 3
· Captain's Mode second ban phase now has 3 bans instead of 2
· Glyph duration increased from 4 to 5 seconds
· Enraged Wildkin's Tornado vision decreased from 1200/800 to 300
· Aegis reclaim time decreased from 10 to 6 minutes
· Team AoE bounty for kills with 2 heroes around changed from 9*Level+95 to 12*Level + 125
· Team AoE bounty for kills with 3 heroes around changed from 8*Level+20 to 10*Level+40
· Killer bounty level multiplier increased from 200+5*Level to 200+9*Level
· Total XP required for level 7 decreased from 2700 to 2600
· Total XP required for level 8 decreased from 3500 to 3200
· Added a new loading screen
· Random Draft Mode hero pool count increased from 20 to 22
· Recipe items no longer sell for 80% of their price (now 50% like regular items)
· Added a 1 second cooldown to placing Observer and Sentry wards (to help prevent accidental usage when lagging)
· Fixed various item sell costs
· Fixed a lot of tooltips issues
· Roshan turn rate increased to fix some abuses
· Fixed a bug that could cause Brewmaster to not respawn

HEROES:
· Added a new Agility hero
· Added a new Intelligence hero

Alchemist:
· Acid Spray damage per second increased from 8/16/24/32 to 14/20/26/32
· Acid Spray manacost from 160 to 130/140/150/160
· Chemical Rage Base Attack Time decreased from 1.45/1.3/1.15 to 1.4/1.2/1.0
· Goblin's Greed counter duration increased from 20 to 25 seconds
· Goblin's Greed bonus gold scaling adjusted from 2/4/6/8 + 2 to 4/6/8/10 + 1/2/3/4
· Unstable Concoction max damage increased from 130/200/270/340 to 150/220/290/360
· Unstable Concoction no longer displays the countdown numbers to enemies
· Unstable Concoction always affects a 175 area around where it explodes

Anti-Mage:
· Movement speed decreased from 320 to 315
· Blink animation time increased from 0.33 to 0.4
· Legs decreased from 2/2/2/2 to 1/1.5/1.8/1.9

Axe:
· Berserker's Call bonus armor increased from 30 to 40
· Battle Hunger slow decreased from 10% to 8%
· Battle Hunger movement bonus increased from 4% to 8% per affected enemy
· Counter Helix damage increased from 100/130/160/190 to 100/135/170/205

Ancient Apparition:
· Chilling Touch now deals its bonus damage and uses a charge when attacking creeps
· Chilling Touch AoE increased from 450 to 525
· Chilling Touch damage increased from 40/50/60/70 to 50/60/70/80
· Chilling Touch duration reduced from 40 to 30
· Ice Blast is no longer dispelled by the Fountain

Bane Elemental:
· Fiend's Grip Aghanim's duration increased from 6 to 7
· Enfeeble damage reduction increased from 25/50/75/100 to 30/60/90/120
· Enfeeble can no longer be dispelled

Batrider:
· Cast animation time decreased from 0.3 to 0.2
· Strength growth increased from 2.0 to 2.7
· Turn rate improved from 0.4 to 1.0
· Firefly duration increased from 15 to 18 seconds
· Firefly damage trail no longer instantly disappears when Batrider dies

Bloodseeker:
· Blood Bath death detection AoE for enemy heroes increased from 225 to 325
· Bloodrage bonus base damage from 20/40/60/80% to 30/60/90/120%
· Thirst AOE from 1500/3000/4500/6000 to 6000
· Thirst MS bonus from 11/22/33/44% to 15/25/35/45%
· Thirst HP percentage detection rescaled from constant 40% to 20/30/40/50% HP (invis is half that)

Bristleback:
· Quill Spray damage cap increased from 220 to 400
· Warpath damage per stack increased from 10/15/20 to 20/25/30
· Warpath base damage increased from 10/20/30 to 20/25/30
· Fixed how Quill Spray damage threshold works

Broodmother:
· Spawn Spider's Spiderite bounty increased from 11-13 to 16-21
· Incapacitating Bite no longer gives 2/4/6/8 bonus damage
· Incapacitating Bite miss rate increased from 10/15/20/25 to 10/20/30/40

Centaur:
· Double Edge now deals its damage in a 190 AoE around the target
· Chaos Knight
· Chaos Bolt's stun is no longer partially undodgeable (now a normal projectile with 1000 speed)

Chen:
· Holy Persuasion no longer has the ability to teleport allied units
· Test of Faith grants you a secondary ability to teleport allied units

Clinkz:
· Strafe attack speed bonus increased from 110 to 130

Clockwerk:
· Strength grow"th increased from 2.4 to 2.7
· Battery Assault damage interval improved from 0.75 to 0.7
· Power Cogs damage and mana drain increased from 60/90/120/150 to 80/120/160/200
· Power Cogs duration increased from 3/4/5/6 to 5/6/7/8
· Fixed Power Cogs not triggering and burning mana/hp when someone Force Staffs over it

Crystal Maiden:
· Freezing Field duration increased from 4 to 7 seconds

Dark Seer:
· Movement speed decreased from 305 to 300
· Vacuum cooldown increased from 16 to 19
· Vacuum cast range decreased from 550 to 500
· Vacuum AoE decreased from 275/375/475/575 to 250/350/450/550
· Vacuum can no longer pull invulnerable units

Dazzle:
· Poison Touch level 4 cooldown decreased from 9 to 7
· Shadow Wave AoE increased from 170 to 185

Disruptor:
· Static Storm max damage increased from 170/210/250 to 170/220/270

Doom Bringer:
· Devour creep level restriction removed
· Devour cooldown from 60/55/50/45 to 70/60/50/40
· Devour gold from 40/60/80/100 to 25/50/75/100
· Devour manacost from 60 to 60/50/40/30
· Level Death bonus damage now deals 20% of Max HP instead of a fixed amount
· Level Death damage increased from 100/150/200/250 to 125/175/225/275
· Scorched Earth damage/heal increased from 12/16/20/24 to 12/18/24/30

Dragon Knight:
· Armor decreased by 1
· Dragon Blood armor bonus increased from 2/4/6/8 to 3/6/9/12
· Elder Dragon form level 2/3 no longer gives bonus damage (was 5/14)
· Elder Dragon form level 2/3 splash area rescaled slightly

Drow Ranger:
· Frost Arrow's slow increased from 50% to 60% at level 4
· Marksmanship level 3 agility bonus increased from 45 to 60
· Trueshot Aura damage bonus increased from 7/14/21/28% to 8/16/24/32%
· Silence cooldown decreased from 15 to 13

Earthshaker:
· Enchant Totem cooldown decreased from 7 to 6 seconds

Ember Spirit:
· Armor decreased by 1
· Fire Remnant recharge time increased from 30 to 35 seconds
· Fire Remnant damage per instance from 120/160/200 to 100/150/200

Enigma:
· Malefice damage reduced from 30/40/65/80 to 40/40/65/65 (still 1/2/2/3 pulses)
· Midnight Pulse cast range from 500 to 700
· Blackhole manacost from 200/300/400 to 250/350/450

Faceless Void:
· Time Lock deals twice as much damage when it procs on a target in Chronosphere
· Faceless Void can no longer be frozen by any Chronosphere!!

Furion:
· Movement speed decreased from 300 to 295
· Force of Nature's Treant's magic resistance decreased from 33% to 20%

Goblin Shredder:
· Strength growth reduced from 2.4 to 2.1
· Chakram moves 20% slower

Guardian Wisp:
· Overcharge HP/MP cost over time increased from 2.5% to 3.5%
· Tether regeneration transfer now heals the Tethered unit at 1.5x the rate of Wisp

Gyrocopter:
· Movement speed increased from 305 to 315
· Flak Cannon AoE increased from 800 to 1000
· Call Down AoE increased from 400 to 450

Huskar:
· Burning Spears duration increased from 6 to 7
· Inner Vitality can now be cast on magic immune targets
· Life Break Aghanim's cooldown decreased from 24/16/8 to 4

Invoker:
· Invoker base damage decreased by 4

Jakiro:
· Facing direction now more accurately matches his turn rate (just a visual change)
· Liquid Fire AoE increased from 175 to 300
· Ice Path reworked

Juggernaut:
· Base attack time decreased from 1.7 to 1.6
· Omnislash now kills creeps and neutrals in 1 hit

Keeper of the Light:
· Chakra manacost rescaled from 40/55/70/85 to 25/45/65/85
· Mana Leak cooldown decreased from 18 to 16
· Illuminate cast range changed to be the same as its travel range (just a UI change)
· Illuminate max hit distance increased from 1600 to 2000

Krobelus:
· Armor increased by 1

Kunkka:
· Base strength increased by 3
· Ghost Ship cooldown decreased from 90/80/70 to 60/50/40
· Ghost Ship impact AoE increased from 400 to 425

Legion Commander:
· Fixed Overwhelming Odds giving 6% instead of 9% movement per hero
· Overwhelming Odds bonus summoned unit/illusion damage reduced from 50% to 25%
· Press The Attack cooldown rescaled from 15 to 16/15/14/13

Leshrac:
· Diabolic Edict now uses Leshrac's cast animation time

Lich:
· Frost Nova cooldown decreased from 9.25/9.25/9.25/8 to 8

Lina:
· Fiery Soul attack speed bonus increased from 40/50/60/70 to 40/55/70/85
· Laguna Blade cooldown rescaled from 120/90/55 to 90/70/50

Lion:
· Finger of Death cooldown rescaled from 150/90/55 to 170/105/40
· Finger of Death damage increased from 500/650/850 to 600/725/850 (Aghanim's from 600/800/1025 to 725/875/1025)
· Mana Drain initial cast range increased from 600/650/700/750 to 750
· Mana Drain threshold range increased from 800 to 850
· Mana Drain cooldown decreased from 25/20/15/10 to 20/15/10/5

Lone Druid:
· Spirit Bear can no longer be resummoned while it is taking damage

Lord of Avernus:
· Armor decreased by 2
· Aphotic Shield cooldown decreased from 14/12/10/8 to 12/10/8/6
· Borrowed Time cooldown now scales from 60 to 60/50/40
· Death Coil cooldown decreased from 6 to 5 seconds
· Frostmourne enemy debuff duration increased from 2 to 2.5

Luna:
· Moon Glaive level 4 bounce count increased 4 to 5

Lycanthrope:
· Summon Wolves manacost increased from 125 to 145
· Spirit Wolves HP decreased from 400/450/500/550 to 200/240/280/320
· Spirit Wolves now have 50% magic resistance
· Fixed Shapeshift speed buff remaining after dying with Aegis

Magnus:
· Agility growth increased from 1.8 to 2.5
· Empower damage and cleave bonus increased from 15/25/35/45% to 20/30/40/50%
· Skewer slow duration increased from 2 to 2.5 seconds

Murloc Nightcrawler:
· Dark Pact cooldown decreased from 10/9/8/7 to 9/8/7/6
· Shadow Dance HP regen increased from 3/4/5% to 3/5/7%

Medusa:
· Mana Shield absorption rate increased from 0.75/1.25/1.5/2 to 0.75/1.25/1.75/2.25
· Mystic Snake damage bonus per jump increased from 20% to 25%
· Split Shot damage per arrow increased from 45/55/65/75% to 50/60/70/80%

Meepo:
· Geomancer clones stat sharing increased from 25% to 30%
· Geostrike DPS increased from 5/10/15/20 to 7/14/21/28

Mirana:
· Elune's Arrow cooldown decreased from 25 to 20
· Starfall's second single unit impact damage increased from 50% to 75% of the original

Morphling:
· Cast animation time increased from 0.3 to 0.45
· Morph manacost increased from 20 to 30 mana per second
· Base damage decreased by 6
· Waveform AoE decreased from 255 to 200
· Waveform no longer allows you to start attacking/casting before it is completed

Naga Siren:
· Base damage decreased by 12
· Cast animation time increased from 0.5 to 0.65

Naix:
· Rage duration increased from 2.5/3.25/4/4.75 to 3/4/5/6

Necrolyte:
· Death Pulse heal rescaled from 50/75/100/130 to 70/90/110/130
· Sadist reworked

Nerubian Assassin:
· Base HP regeneration increased to 2.5
· Mana Burn drain amount increased from 4*Int to 5*Int
· Mana Burn manacost rescaled from 90/110/130/150 to 130/120/110/100
· Vendetta movement speed increased from 10/15/20% to 16/18/20%
· Spiked Carapace reworked

Nerubian Weaver:
· The Swarm's attack rate improved from 1.5 to 1.35

Obsidian Destroyer:
· Astral Imprisonment intelligence steal increased from 2/4/6/8 to 4/6/8/10

Ogre Magi:
· Armor increased by 1
· Aghanim's Unrefined Fireblast cooldown decreased from 20 to 10
· Bloodlust can now target catapults
· Bloodlust movement speed bonus increased from 6/9/12/15% to 10/12/14/16%

Omniknight:
· Degen Aura AoE increased from 300 to 315

Panda Brewmaster:
· Primal Split units are now affected by Black Hole

Pit Lord:
· Dark Rift now has a subability that allows the effect to be canceled before it resolves
· Dark Rift now makes its teleportation target a low priority target similar to how Boots of Travel works
· Replaced Expulsion with a new ability
· Reworked how Firestorm works

Phantom Assassin:
· Coup de Grace critical strike multiplier increased from 2.5/3.25/4 to 2.5/3.5/4.5

Phantom Lancer:
· Agility growth increased from 2.8 to 4.2
· Spirit Lance slow duration increased from 3 to 3.25 seconds

Phoenix:
· Phoenix base damage decreased by 6
· Phoenix base strength decreased by 2
· Phoenix base movement speed decreased from 290 to 285
· Supernova now refreshes Phoenix's other skills (not items) if the sun survives
· Fire Spirits reworked
· Icarus Dive reworked
· Sunray reworked

Puck:
· Dream Coil duration increased from 5 to 6 (Aghanim's from 7 to 8)
· Illusory Orb AoE increased from 200 to 225
· Waning Rift damage increased from 60/120/180/240 to 70/140/210/280
· Fixed Phase Shift invulnerability duration ending 0.25 seconds too soon

Pugna:
· Movement speed increased from 315 to 320
· Nether Ward mana flare damage increased from 0.75/1/1.25/1.5 to 1/1.25/1.5/1.75
· Life Drain break range increased from 850 to 900

Razor:
· Plasma Field Min damage from 80/120/160/200 to 60/100/140/180
· Plasma Field Max damage from 140/210/280/350 to 160/230/300/370
· Static Link no longer breaks if Razor loses vision of the target
· Static Link can no longer ground target
· Static Link can now target magic immune (it could before via ground seeking)
· Unstable Current's purge duration increased from 0.3/0.6/0.9/1.2 to 0.4/0.8/1.2/1.6

Rubick:
· Movement speed decreased from 300 to 290
· Fade Bolt bounce AoE decreased from 500 to 440
· Shadow Demon
· Soul Catcher manacost increased from 50 to 50/60/70/80
· Shadow Poison AoE increased from 150 to 180

Shadow Fiend:
· Necromastry hero kill soul increment increased from 6 to 12
· Presence of the Dark Lord armor reduction improved from 2/3/4/5 to 3/4/5/6
· Requiem of Souls has a new passive component that triggers upon death

Silencer:
· Strength growth increased from 1.7 to 2.2
· Global Silence duration increased from 3/4/5 to 3/4.5/6
· Last Word now always steals 2 intelligence if an enemy hero dies in its AoE

Skeleton King:
· Hellfire Blast slow increased from 15% to 20%

Skywrath Mage:
· Concussive Shot cooldown decreased from 20/19/18/17 to 20/18/16/14

Slardar:
· Amplify Damage armor reduction increased from 8/12/16 to 8/14/20

Sniper:
· Headshot damage increased from 30/40/50/60 to 30/45/60/75
· Take Aim range bonus increased from 65/130/195/260 to 75/150/225/300
· Shrapnel AoE increased from 350 to 360
· Shrapnel duration increased from 8 to 9

Spectre:
· Desolate damage increased from 20/30/40/50 to 20/35/50/65

Spirit Breaker:
· Base strength increased by 6
· Damage increased by 9
· Charge of Darkness no longer gives a buff indicator
· Charge of Darkness speed increased from 425/500/575/650 to 600/650/700/750
· Empowering Haste no longer increases Spirit Breaker's damage
· Empowering Haste movement bonus aura rescaled from 6/8/10/12% to 6/10/14/18%
· Greater Bash now deals damage based on your movement speed (10/20/30/40% of speed)
· Greater Bash duration increased from 0.95/1.15/1.35/1.55 to 1/1.2/1.4/1.6
· Fixed Greater Bash not affecting magic immune units

Storm Spirit:
· Static Remnant cooldown decreased from 4 to 3.5

Sven:
· Great Cleave AoE increased from 200 to 300
· Great Cleave damage from 30/40/50/60% to 25/40/55/70%
· God's Strength bonus damage increased from 100/140/180% to 100/150/200%
· Warcry AoE increased from 700 to 900
· Warcry armor increased from 3/6/9/12 to 4/8/12/16

Tauren Chieftain:
· Ancestral spirit can now be controlled, until it starts to return to you
· Ancestral Spirit's movement speed is now equal to Tauren Chieftain's rather than fixed at 455
· Ancestral Spirit return abilty no longer interrupts your hero
· Ancestral Spirit now has the Echo Stomp and Spirit Return abilities it can cast directly

Techies:
· Armor increased by 6
· Land Mine cooldown from 25/20/15/12 to 25/20/15/10
· Templar Assassin
· Psi Blades no longer spills damage when attacking illusions

Terrorblade:
· Armor increased by 2
· Base hp regen increased to 2
· Sunder is no longer blocked by Magic Immunity
· Metamorphosis reworked
· Reflection reworked
· Zeal replaced with Conjure Image

Tidehunter:
· Ravage travel speed decreased from 900 to 775

Tiny:
· Toss's cast range rescaled from 700/900/1100/1300 to 1300

Treant Protector:
· Damage increased by 14
· Base attack time increased from 1.7 to 1.9
· Overgrowth no longer does damage
· Overgrowth duration from 3 to 3/3.75/4.5
· Overgrowth cooldown from 115/105/95 to 80
· Living Armor aura replaced with a new active ability

Troll Warlord:
· Battle Trance now lasts full duration for allies

Tuskarr:
· Snowball now carries all Tuskarr's controlled units as well
· Snowball cooldown decreased from 28 to 24
· Walrus Punch crit increased from 2.5x to 3x for above 50% HP targets
· Backswing animation time decreased (cosmetic)

Undying:
· Decay steal duration increased from 21/24/27/30 to 25/30/35/40
· Decay AoE increased from 300 to 325
· Tombstone Death Lust hp requirement also triggers if the target is below 5/10/15/20% hp

Ursa Warrior:
· Cast animation time decreased from 0.5 to 0.3
· Overpower now uses Ursa's cast animation time

Vengeful Spirit:
· Agility gain increased from 2.35 to 2.8

Venomancer:
· Plague Wards vision decreased from 1400 to 1200

Viper:
· Corrosive Skin duration increased from 3 to 4
· Viper Strike Aghanim's cast range increased from 800 to 900
· Nethertoxin max damage increased from 32/64/96/128 to 40/80/120/160

Visage:
· Base Intelligence increased by 3
· Grave Chill attack speed drain increased from 32 to 64
· Familiar's base attack time decreased from 0.6 to 0.4
· Soul Assumption damage per charge increased from 60 to 65

Warlock:
· Shadow Word damage/heal increased from 10/20/30/40 to 15/25/35/45 per second

Witch Doctor:
· Death Ward attack cooldown decreased from 0.3 to 0.25
· Maledict bonus damage per 100 lost HP rescaled from 10/20/30/40 to 16/24/32/40

Zeus:
· Arc Lightning cooldown decreased from 2 to 1.75
· Thundergod's Wrath cooldown decreased from 120 to 90

ITEMS:
· Added a new basic item Shadow Amulet

Abyssal Blade:
· Can now be disassembled

Ancient Janggo of Endurance:
· Bonus damage decreased from 9 to 3

Arcane Boots:
· Replenish Mana cooldown increased from 45 to 55

Armlet of Mordiggian:
· Armlet HP regeneration increased from 5 to 8
· Armlet lifedrain increased from 37 to 40
· Armlet toggle cooldown reduced from 5 to 1 second

Black King Bar:
· Can no longer be sold

Blademail:
· Damage Return duration increased from 4 to 4.5 seconds

Blood Stone:
· Charges now increment if you get a kill out of range

Buriza-do Kyanon:
· Critical strike multiplier increased from 2.5 to 2.7

Dagon:
· Dagon cooldown decreased from 40/36/32/28/24 to 35/30/25/20/15

Stygian Desolator:
· Desolator duration increased from 7 to 15 seconds

Ethereal Blade:
· Ether Blast can now be cast on allied units
· Ether Blast now does damage based on the primary attribute of the holder instead of always agility
· Ether Blast manacost increased from 50 to 150

Eul's Scepter of Divinity:
· Recipe cost decreased from 600 to 500

Force Staff:
· Recipe cost increased to 500
· Force no longer pushes through Kinetic Field
· When Power Cogs is triggered by Force Staff, Power Cogs knockback takes priority

Gem of True Sight:
· Restock cooldown increased from 8 to 10 minutes

Heaven's Halberd:
· Disarm duration on ranged heroes increased from 4 to 4.5 seconds

Helm of the Dominator:
· Dominate cooldown decreased from 300 to 60
· Dominate no longer has a duration (was 20 minutes)
· Dominating a creep when you already control one will replace your current one

Lothar's Edge:
· Lothar's Edge duration from 9 to 12 seconds
· Recipe Reworked

Manta Style:
· Recipe cost increased from 650 to 900

Mask of Madness:
· Berserk's movement bonus increased from 25 to 30%

Null Talisman:
· Recipe cost decreased from 170 to 155

Observer Wards:
· Observer Wards gold cost decreased from 200 to 150

Orb of Venom:
· Cost decreased from 350 to 275

Orchid:
· Soul Burn's damage amplification increased from 25 to 30%

Power Treads:
· Attack speed bonus increased from 25 to 30

Radiance:
· Burn damage increased from 40 to 45

Rod of Atos:
· HP bonus increased from 250 to 325
· Cooldown decreased from 20 to 16

Sange:
· Recipe cost decreased from 700 to 600

Smoke of Deceit:
· Now dispelled when Primal Split units are nearby

Soul Ring:
· Cooldown increased from 25 to 30

Tranquil Boots:
· Break requirement decreased from 4 to 3

Veil of Discord:
· Armor bonus increased from 5 to 6
· HP regeneration increased from 5 to 6
· Discord AoE increased from 500 to 550
· Discord cast range increased from 875 to 1000

Yasha:
· Recipe cost decreased from 700 to 600

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