The Scourge meets the Sentinel in a battle to the death
This is a Hero Defense map for Warcraft 3 created on the
Felwood tileset with a size of 128x128 of which 118x120 playable. We
recommend that you play this map with even teams because otherwise the
game will not be fair.
There are 2 teams: the Scourge and the Sentinel each with a maximum of five heroes. Each hero can be chosen from 9 taverns, four on each side. Every hero has unique abilities and can be upgraded with various items.
The maximum level of the heroes is 25, with a level three ultimatum. You have to make money and gain experience and your ultimate goal is to destroy the enemies World Tree / Frozen Throne.
What's New in This Release:
Heroes:
Alchemist:
· Unstable Concoction now explodes around you if you are killed while charging it up
· Goblin's Greed cap increased from 26 to 30
Ancient Apparition:
· Chilling Touch attack count increased from 2/3/4/5 to 3/4/5/6
Arc Warden:
· Magnetic Field no longer affects units other than Heroes and Structures
Bane Elemental:
· Enfeeble cooldown decreased from 12 to 10
· Bane can now wake himself up from Nightmare with a subability
Batrider:
· Strength gain decreased from 2.7 to 2.4
Centaur:
· Strength growth increased from 2.6 to 3.8
· Replaced Great Fortitude with a new skill
Chen:
· Hand of God cooldown increased from 120 to 140/130/120
· Penitence damage amplify increased from 7/14/21/28% to 8/16/24/32% (matches the slow values now)
Clockwerk:
· Hookshot now pulls Clockwerk to allies instead of getting blocked by them
· Hookshot Aghanim's upgraded cooldown decreased from 15 to 12
Crystal Maiden:
· Brilliance Aura has twice the effect on Crystal Maiden
Dark Seer:
· Vacuum cooldown increased from 19 to 22
Doom Bringer:
· Doom duration increased from 13 to 15 (and scepter from 14 to 16)
Drow Ranger:
· Trueshot Aura mechanics reworked
· Changed how Marksmanship bonus agility is granted
Gyrocopter:
· Homing Missile distance required for max damage reduced from 2000 to 1500
· Homing Missile stun duration rescaled from 2.5 to 2.2/2.4/2.6/2.8
· Rocket Barrage damage increased from 11/14/17/20 to 11/15/19/23
Jakiro:
· Ice Path creation delay increased from 0.4 to 0.5
· Ice Path manacost increased from 75 to 90
Krobelus:
· Exorcism base ghost count increased from 4/10/18 to 4/12/21
Kunkka:
· Tidebringer level 4 AoE increased from 500 to 600
Lina:
· Laguna Blade cooldown rescaled from 90/70/50 to 70/60/50
Lion:
· Mana Drain break threshold range increased from 850 to 1100
· Finger of Death cooldown rescaled from 170/105/40 to 160/100/40
· Finger of Death cast range increased from 700 to 900
Luna:
· Lunar Blessing bonus damage increased from 14/20/26/32 to 14/22/30/38
Magnataur:
· Shockwave distance increased from 700 to 1000
· Shockwave cooldown decreased from 11/10/9/8 to 10/9/8/7
· Shockwave cast range increased to match its travel distance (visual thing only)
· Skewer AoE increased from 95 to 125
· Skewer range increased from 800 to 1200
· Skewer now only considers heroes a valid target for dragging in consideration with its unit cap
Meepo:
· Poof cooldown decreased from 14/12/10/8 to 12/10/8/6
· Divided We Stand Aghanims upgrade now gives clones 100% stat sharing
Mirana:
· Elune's Arrow cooldown decreased from 20 to 17
· Moonlight Shadow manacost decreased from 175 to 75
Morphling:
· Cast animation time improved from 0.45 to 0.4
Naga Siren:
· Rip Tide cooldown rescaled from 10 to 19/16/13/10
Necrolyte:
· Heartstopper Aura damage increased from 0.6/0.8/1/1.2% to 0.6/0.9/1.2/1.5%
Nerubian Assassin:
· Vendetta damage increased from 225/375/525 to 250/400/550
Nerubian Weaver:
· Base Damage increased by 4
Obsidian Destroyer:
· Movement speed increased from 300 to 310
Ogre Magi:
· Multicast now increases cast range of Ignite by 150 per level, this is in addition to the existing AoE increase
Omniknight:
· Purification cooldown decreased from 12 to 10
· Movement speed increased from 300 to 305
Phantom Lancer:
· Collision size decreased from 24 to 8
Phoenix:
· Fire Spirits duration increased from 12.5 to 16
· Fire Spirits can now be cast while using Sunray
· Fixed Supernova not working with Radiance aura (other auras work already)
· Supernova level 3 hit requirement increased from 9 to 10
· Sunray Reworked
· Icarus Dive Reworked
Puck:
· Base Damage increased by 5
Pugna:
· Life Drain break threshold range increased from 900 to 1100
· Nether Ward AoE increased from 700/1000/1300/1600 to 1600
Razor:
· Eye of the Storm strike interval decreased from 0.85/0.75/0.6 to 0.75/0.65/0.55 (Scepter 0.65/0.55/0.45)
Rubick:
· Fade Bolt damage decreased from 75/150/225/300 to 70/140/210/280
Silencer:
· Global Silence cooldown decreased from 160 to 140
· Global Silence duration increased from 3/4.5/6 to 4/5/6
· Base Intelligence increased by 6
· Base Damage reduced by 6
· Curse of the Silent duration rescaled from 5/6/7/8 to 6
· Curse of the Silent hp drain rescaled from 20/30/40/50 to 20/35/50/65
· Curse of the Silent mana drain rescaled from 10/15/20/25 to 8/16/24/32
· Int Steal moved from Last Word back to Glaives of Wisdom
· Glaives of Wisdom now steals Intelligence from outside of the AOE if Silencer gets the kill
· Int Steal aoe increased from 850 to the standard 900 aoe range
· Last Word replaced with new active skill
Sniper:
· Assassinate cast range increased from 1500/2000/2500 to 2000/2500/3000
· Headshot procs cannot be evaded (the entire attack gets through)
· Headshot chance from 25/30/35/40 to 40
· Headshot damage from 30/45/60/75 to 15/40/65/90
· Headshot ministun from 0.01/0.1/0.2/0.2 to 0.25
· Shrapnel provides vision in the targeted area
· Shrapnel cast range increased from 1200 to 1800
Templar Assassin:
· Psionic Trap now requires a buildup time to reach it's maximum slow. Starts at 30% and increases by 5% each second until it reaches 50%
Terrorblade:
· Metamorphosis bonus damage increased from 15/30/45/60 to 20/40/60/80
Tidehunter:
· Ravage damage decreased from 250/350/450 to 200/325/450
Treant Protector:
· Strength growth increased from 2.8 to 3.3
· Living Armor HP regen increased from 4/6/8/10 to 4/7/10/13
Venomancer:
· Venomous Gale manacost rescaled from 90/105/120/135 to 125
· Venomous Gale initial damage rescaled from 50/70/70/100 to 25/50/75/100
· Venomous Gale damage per tick increased from 10/20/40/50 to 15/30/45/60
· Poison Sting duration rescaled from 7 to 6/7/8/9
Warlock:
· Infernal attack damage increased from 50/75/100 to 75/100/125
Winter Wyvern:
· Arctic Burn debuff duration increased from 4 to 5
· Cold Embrace cooldown rescaled from 14 to 17/16/15/14
· Splinter Blast initial projectile speed improved from 1.5 to 1.35 seconds
· Winter's Curse cooldown rescaled from 90 to 90/80/70
Witch Doctor:
· Death Ward Aghanim's upgrade changed from 3 target split attack to 5 target bounce
· Death Ward multi attack bounce AoE increased from 550 to 650
· Death Ward cooldown decreased from 90 to 80
Zeus:
· Thundergod's Wrath damage increased from 210/335/460 to 225/350/475
· Thundergod's Wrath Aghanim's damage increased from 400/500/600 to 440/540/640
Items:
Boots of Speed:
· Price decreased from 500 to 450
· Move speed bonus from 55 to 50
Arcane Boots:
· Move speed bonus decreased form 65 to 60
Phase Boots:
· Move speed bonus decreased from 60 to 55
Power Treads:
· Move speed bonus decreased from 60 to 55
Tranquil Boots:
· Move speed bonus decreased from 80 to 75
Armlet of Mordiggian:
· Armlet cooldown increased from 1 to 2 seconds
Force Staff:
· Recipe reworked
Null Talisman:
· Recipe cost decreased from 155 to 145
Rod of Atos:
· Cast range increased from 800 to 1200
· Slow increased from 50 to 60%
Shadow Amulet:
· Fade time decreased from 2.75 to 2.6
Game play and Cosmetics:
· Added a new game mode -TagTeam (-tt)
· Removed some residual caster unit vision from various misc abilities
Bugs:
· Fixed some more dagger/heart issues with Tempest Double
· Fixed a rounding issue with Nethertoxin
· Fixed a rare permabash bug with Tempest Double
· Fixed initial spawn size of Fire Spirit units (visual)
· Fixed some bugs with Shadow Amulet interaction with enemy spells
· Fixed a fatal error with Time Walk
DOWNLOAD
Size : 7.80 MB
There are 2 teams: the Scourge and the Sentinel each with a maximum of five heroes. Each hero can be chosen from 9 taverns, four on each side. Every hero has unique abilities and can be upgraded with various items.
The maximum level of the heroes is 25, with a level three ultimatum. You have to make money and gain experience and your ultimate goal is to destroy the enemies World Tree / Frozen Throne.
What's New in This Release:
Heroes:
Alchemist:
· Unstable Concoction now explodes around you if you are killed while charging it up
· Goblin's Greed cap increased from 26 to 30
Ancient Apparition:
· Chilling Touch attack count increased from 2/3/4/5 to 3/4/5/6
Arc Warden:
· Magnetic Field no longer affects units other than Heroes and Structures
Bane Elemental:
· Enfeeble cooldown decreased from 12 to 10
· Bane can now wake himself up from Nightmare with a subability
Batrider:
· Strength gain decreased from 2.7 to 2.4
Centaur:
· Strength growth increased from 2.6 to 3.8
· Replaced Great Fortitude with a new skill
Chen:
· Hand of God cooldown increased from 120 to 140/130/120
· Penitence damage amplify increased from 7/14/21/28% to 8/16/24/32% (matches the slow values now)
Clockwerk:
· Hookshot now pulls Clockwerk to allies instead of getting blocked by them
· Hookshot Aghanim's upgraded cooldown decreased from 15 to 12
Crystal Maiden:
· Brilliance Aura has twice the effect on Crystal Maiden
Dark Seer:
· Vacuum cooldown increased from 19 to 22
Doom Bringer:
· Doom duration increased from 13 to 15 (and scepter from 14 to 16)
Drow Ranger:
· Trueshot Aura mechanics reworked
· Changed how Marksmanship bonus agility is granted
Gyrocopter:
· Homing Missile distance required for max damage reduced from 2000 to 1500
· Homing Missile stun duration rescaled from 2.5 to 2.2/2.4/2.6/2.8
· Rocket Barrage damage increased from 11/14/17/20 to 11/15/19/23
Jakiro:
· Ice Path creation delay increased from 0.4 to 0.5
· Ice Path manacost increased from 75 to 90
Krobelus:
· Exorcism base ghost count increased from 4/10/18 to 4/12/21
Kunkka:
· Tidebringer level 4 AoE increased from 500 to 600
Lina:
· Laguna Blade cooldown rescaled from 90/70/50 to 70/60/50
Lion:
· Mana Drain break threshold range increased from 850 to 1100
· Finger of Death cooldown rescaled from 170/105/40 to 160/100/40
· Finger of Death cast range increased from 700 to 900
Luna:
· Lunar Blessing bonus damage increased from 14/20/26/32 to 14/22/30/38
Magnataur:
· Shockwave distance increased from 700 to 1000
· Shockwave cooldown decreased from 11/10/9/8 to 10/9/8/7
· Shockwave cast range increased to match its travel distance (visual thing only)
· Skewer AoE increased from 95 to 125
· Skewer range increased from 800 to 1200
· Skewer now only considers heroes a valid target for dragging in consideration with its unit cap
Meepo:
· Poof cooldown decreased from 14/12/10/8 to 12/10/8/6
· Divided We Stand Aghanims upgrade now gives clones 100% stat sharing
Mirana:
· Elune's Arrow cooldown decreased from 20 to 17
· Moonlight Shadow manacost decreased from 175 to 75
Morphling:
· Cast animation time improved from 0.45 to 0.4
Naga Siren:
· Rip Tide cooldown rescaled from 10 to 19/16/13/10
Necrolyte:
· Heartstopper Aura damage increased from 0.6/0.8/1/1.2% to 0.6/0.9/1.2/1.5%
Nerubian Assassin:
· Vendetta damage increased from 225/375/525 to 250/400/550
Nerubian Weaver:
· Base Damage increased by 4
Obsidian Destroyer:
· Movement speed increased from 300 to 310
Ogre Magi:
· Multicast now increases cast range of Ignite by 150 per level, this is in addition to the existing AoE increase
Omniknight:
· Purification cooldown decreased from 12 to 10
· Movement speed increased from 300 to 305
Phantom Lancer:
· Collision size decreased from 24 to 8
Phoenix:
· Fire Spirits duration increased from 12.5 to 16
· Fire Spirits can now be cast while using Sunray
· Fixed Supernova not working with Radiance aura (other auras work already)
· Supernova level 3 hit requirement increased from 9 to 10
· Sunray Reworked
· Icarus Dive Reworked
Puck:
· Base Damage increased by 5
Pugna:
· Life Drain break threshold range increased from 900 to 1100
· Nether Ward AoE increased from 700/1000/1300/1600 to 1600
Razor:
· Eye of the Storm strike interval decreased from 0.85/0.75/0.6 to 0.75/0.65/0.55 (Scepter 0.65/0.55/0.45)
Rubick:
· Fade Bolt damage decreased from 75/150/225/300 to 70/140/210/280
Silencer:
· Global Silence cooldown decreased from 160 to 140
· Global Silence duration increased from 3/4.5/6 to 4/5/6
· Base Intelligence increased by 6
· Base Damage reduced by 6
· Curse of the Silent duration rescaled from 5/6/7/8 to 6
· Curse of the Silent hp drain rescaled from 20/30/40/50 to 20/35/50/65
· Curse of the Silent mana drain rescaled from 10/15/20/25 to 8/16/24/32
· Int Steal moved from Last Word back to Glaives of Wisdom
· Glaives of Wisdom now steals Intelligence from outside of the AOE if Silencer gets the kill
· Int Steal aoe increased from 850 to the standard 900 aoe range
· Last Word replaced with new active skill
Sniper:
· Assassinate cast range increased from 1500/2000/2500 to 2000/2500/3000
· Headshot procs cannot be evaded (the entire attack gets through)
· Headshot chance from 25/30/35/40 to 40
· Headshot damage from 30/45/60/75 to 15/40/65/90
· Headshot ministun from 0.01/0.1/0.2/0.2 to 0.25
· Shrapnel provides vision in the targeted area
· Shrapnel cast range increased from 1200 to 1800
Templar Assassin:
· Psionic Trap now requires a buildup time to reach it's maximum slow. Starts at 30% and increases by 5% each second until it reaches 50%
Terrorblade:
· Metamorphosis bonus damage increased from 15/30/45/60 to 20/40/60/80
Tidehunter:
· Ravage damage decreased from 250/350/450 to 200/325/450
Treant Protector:
· Strength growth increased from 2.8 to 3.3
· Living Armor HP regen increased from 4/6/8/10 to 4/7/10/13
Venomancer:
· Venomous Gale manacost rescaled from 90/105/120/135 to 125
· Venomous Gale initial damage rescaled from 50/70/70/100 to 25/50/75/100
· Venomous Gale damage per tick increased from 10/20/40/50 to 15/30/45/60
· Poison Sting duration rescaled from 7 to 6/7/8/9
Warlock:
· Infernal attack damage increased from 50/75/100 to 75/100/125
Winter Wyvern:
· Arctic Burn debuff duration increased from 4 to 5
· Cold Embrace cooldown rescaled from 14 to 17/16/15/14
· Splinter Blast initial projectile speed improved from 1.5 to 1.35 seconds
· Winter's Curse cooldown rescaled from 90 to 90/80/70
Witch Doctor:
· Death Ward Aghanim's upgrade changed from 3 target split attack to 5 target bounce
· Death Ward multi attack bounce AoE increased from 550 to 650
· Death Ward cooldown decreased from 90 to 80
Zeus:
· Thundergod's Wrath damage increased from 210/335/460 to 225/350/475
· Thundergod's Wrath Aghanim's damage increased from 400/500/600 to 440/540/640
Items:
Boots of Speed:
· Price decreased from 500 to 450
· Move speed bonus from 55 to 50
Arcane Boots:
· Move speed bonus decreased form 65 to 60
Phase Boots:
· Move speed bonus decreased from 60 to 55
Power Treads:
· Move speed bonus decreased from 60 to 55
Tranquil Boots:
· Move speed bonus decreased from 80 to 75
Armlet of Mordiggian:
· Armlet cooldown increased from 1 to 2 seconds
Force Staff:
· Recipe reworked
Null Talisman:
· Recipe cost decreased from 155 to 145
Rod of Atos:
· Cast range increased from 800 to 1200
· Slow increased from 50 to 60%
Shadow Amulet:
· Fade time decreased from 2.75 to 2.6
Game play and Cosmetics:
· Added a new game mode -TagTeam (-tt)
· Removed some residual caster unit vision from various misc abilities
Bugs:
· Fixed some more dagger/heart issues with Tempest Double
· Fixed a rounding issue with Nethertoxin
· Fixed a rare permabash bug with Tempest Double
· Fixed initial spawn size of Fire Spirit units (visual)
· Fixed some bugs with Shadow Amulet interaction with enemy spells
· Fixed a fatal error with Time Walk
DOWNLOAD
Size : 7.80 MB
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